Animal Lord



3e

   NG   
         
         

Pathfinder facts

  • CR: 11
  • XP: 12,800
  • Size: Medium
  • Type: Outsider
  • Tags: native, shapechanger
  • Initiative: +7
  • Senses: low-light vision, scent
  • AC: 25, touch 18, flat-footed 18 (+3 armor, +1 deflection, +6 Dex, +1 dodge, +4 natural)
  • HP: 139 (10d10+80)
  • Saves: Fort +13, Ref +14, Will +7
  • Speed: 30 ft., climb 20 ft.; leap
  • Melee: bite +15 (1d6+5 plus grab), 2 claws +15 (1d3+5)
  • Abilities: Str 20, Dex 24, Con 22, Int 12, Wis 18, Cha 14
  • Attacks: Base Atk +10; CMB +17 (+21 grapple); CMD 34
  • Feats: Agile Maneuvers, Deadly Aim, Dodge, Endurance, Point-Blank Shot, Precise Shot, Rapid Shot, Shot on the Run, Toughness, Vital Strike
  • Skills: Acrobatics +17 (+22 when jumping), Climb +26, Handle Animal +15, Knowledge (nature) +14, Perception +17, Sense Motive +14, Stealth +20 (+24 in undergrowth), Survival +17; Racial Modifiers +5 Acrobatics when jumping, +4 Stealth in undergrowth
  • Languages: Common, Sylvan; speak with animals (cats only)
  • Organization: solitary
  • Treasure: NPC gear (+1 leather armor, +1 seeking composite longbow [+5 Str] with 20 arrows, amulet of natural armor +1, ring of protection +1, other treasure)
 

Pathfinder sources